Before starting the EdTech platform and brochure website, Winning With Numbers needed a brand and branding assets that would speak to their target audience and give consistency through the project and marketing. This included creating:
- A Logo
- Colour Palette
- Iconography
- A Digital Mascot
- Branding Guidelines
To create this platform our team decided that the best solution was to build it on the Symfony-based open source CMS, Sulu, with Vue.js used for the frontend. This was due to the fact that these frameworks allowed us to develop a platform with complex logic and integrations, without limiting the possibilities, and that allows for significant scale in the future. For the brochure website, on the other hand, we used WordPress as it enables our team to create an engaging website that can be managed day-to-day by the WWN team.
It was important to ensure that the platform reflected the new curriculum as well as giving teachers the features they need to track the progress of each individual pupil, view their results and track class/year group progress. There are 300 steps, known as ‘wins’, for children to take part in. These ‘wins’ are a mix of practice and test questions and are fast-paced, immersive and interactive, meaning that it feels more like a challenging game rather than traditional learning. At the same time, teachers can see where students may be struggling or need further support, allowing them to plug the knowledge gap before going back to complete the ‘win’.
In addition to teachers being able to view the progress of their learners, set targets and timers based on the child’s ability and needs. They can also give this view to heads of departments so that overall strategy can be reviewed as well as a class by class performance. Parents and private tutors can also be given access to know what should be worked on at home and support children outside of school.
Due to the completely new and unique syllabus element, the digital platform had to be truly bespoke with excellent communication throughout between our team and Ben so that not only did we get his vision right but the platform aligned with educational goals.
This project has taken over a year, with our team dedicating thousands of hours all the way from scope through to design, creation and testing, so we’re pleased to be launching this disruptive education platform to the market.